There are totally spoilers. I’m talking about the ending.
It’s become somewhat of a staple for games, the ability to choose your ending. But as games begin to tackle bigger themes in their writing, games with multiple endings are beginning to show their cracks, Endings are important. Probably the most important part of any narrative. They decide the arch. The way the story ends can drastically change it from something that works, to something that makes no sense. The existence of multiple endings in a game often threatens to sully the narrative that has been built up. Let’s take… Read more A Case Against Multiple Endings →
…mechanics are the most important part of a game and it’s almost criminal to ignore them when talking about theme.