Today, this world has lost a hero. Perhaps the greatest hero we have ever known, or will ever know. Words cannot express the deep hole that has been left in… Read more In Memory of Major Deng →
The second step in my journey to finish all my games.
She’s dead captain!
Sacred 2: Fallen Angel was released in 2008 for PC and then a year later for Xbox 360 and PS3. It is a fantasy ARPG. So I’m in for a… Read more Finish Them: Sacred 2: Fallen Angel →
The number in the title is the amount of games on my Steam list that I haven’t finished. That is approximately 33% of my total games. There are some I… Read more One Hundred and Forty-Two →
In which I laud over a tiny house in the middle of the massive world of Skyrim.
There are totally spoilers. I’m talking about the ending.
It’s become somewhat of a staple for games, the ability to choose your ending. But as games begin to tackle bigger themes in their writing, games with multiple endings are beginning to show their cracks, Endings are important. Probably the most important part of any narrative. They decide the arch. The way the story ends can drastically change it from something that works, to something that makes no sense. The existence of multiple endings in a game often threatens to sully the narrative that has been built up. Let’s take… Read more A Case Against Multiple Endings →